Heavy-armor and sci-fi scene concept design, with credits on several AAA games.
I'm Caleb Stone, a Concept Design and Mecha based in United States (Los Angeles). With over 5 years of professional experience, my work focuses on Concept Art and Mecha, with a strong emphasis on light, mood, and emotional storytelling — so that every piece is not just an image, but a story worth remembering.
My work spans game concept design, character design, illustration, and brand key visuals. I'm currently open to new commissions — feel free to reach out through the form below.
Ideal for a single piece, a social avatar, or an early design draft.
Full mecha design with scene, ideal for game and publishing projects.
Long-term projects, series design, or brand collaboration, tailored to your needs.
Common questions about Caleb Stone's commissions, licensing, and collaboration process.