Sci-fi vehicle and mecha concept design, valuing structural logic and visual impact.
I'm Marco Sol, a Concept Design and Mecha based in Italy (Milan). With over 7 years of professional experience, my work focuses on Concept Art and Mecha, with a strong emphasis on light, mood, and emotional storytelling — so that every piece is not just an image, but a story worth remembering.
My work spans game concept design, character design, illustration, and brand key visuals. Commissions are currently full; follow along to be notified when they reopen.
Ideal for a single piece, a social avatar, or an early design draft.
Full mecha design with scene, ideal for game and publishing projects.
Long-term projects, series design, or brand collaboration, tailored to your needs.
Common questions about Marco Sol's commissions, licensing, and collaboration process.